Warrior

Through their knowledge of battle and their prowess with weapons and armour, these fighters use physical abilities to overpower their enemies and be victorious in battle.

Archetype Traits:

  • Extra Attacks – When you take the Strike Active, you may make an extra Physical Attack immediately after. You gain another attack at level 5.
  • Adrenaline Rush – You may use your Active to heal yourself equals to your level + 2 in HP.
  • Weapon Prowess – You may choose 2 Weapon Type Proficiencies instead of 1.

Every Level:

  • 1d12 + Vit (or 6+Vit) HP. (12 at level 1)
  • 1 AP.
  • 1 Proficiency.

Level 1:

  • Class Passive: Passive that relates to your Class, which defines your personal specialities on the battlefield.
  • Ability: A magical or physical move that damages, affects or modifies the target in order to succeed in battle.

Level 2:

  • Battle Haste (Free) – You move into combat position. You may make a 30ft move once per Battle.

Level 3:

  • Ability: A magical or physical move that damages, affects or modifies the target in order to succeed in battle.
  • Ability: A magical or physical move that damages, affects or modifies the target in order to succeed in battle.

Level 4:

  • Battle Cry (Free) – Your powerful war scream rallies your companions. You may do a rallying cry that gives all allies within 30ft a Bonus(+2) on their next Roll. Once per Battle.

Level 5:

  • Ability: A magical or physical move that damages, affects or modifies the target in order to succeed in battle.
  • Improvement: An upgrade of 2 Points to an already existing Ability.

Level 6:

  • Vengeance (Free) – You are ready to strike. When an enemy makes a melee Physical Attack against you, regardless if it hits, you may respond with a melee Physical Attack at the source.

Level 7:

  • Improvement: An upgrade of 2 Points to an already existing Ability.
  • Improvement: An upgrade of 2 Points to an already existing Ability.

Level 8:

  • Combat Focus (Free) – Your focus becomes so great that you can remove all Negative Conditions affecting you. Once you have used Combat Focus you must take a Long Rest before you can use it again.

Level 9:

  • Improvement: An upgrade of 2 Points to an already existing Ability.

Level 10:

  • Haste (Free) – You have learnt to attack with insane speed. You may make a Physical Attack once per Round at any moment.